


Oh, and of course Blizzard´s communication on the server issues is barely existent. Open Bnet/tcpip play was removed, so all you can do in this quintessencial multiplayer game is play singleplayer. Since I started playing, the servers are down up to 10 hours per day. The biggest issue though, that runs this down from 9/10 to 1/10 is the servers. And, since there are no patch notes, and no communication from blizz, we can´t even be 100% certain that they changed it on purpose, might just be a bug now. No communication that that would happen (in a game with limited respeccs). Some patch happens, frost mastery no longer breaks immunity. No communication from blizz whether this was intentional or a bug. One example: frost mastery was breaking immunities.

A bigger issue is Blizzard´s inability to communicate. Weird to keep something like that in the game, would have been a good opportunity to fix that. Like opening a door, the door visually stays closed but gameplay wise, it is open. Examples, from minor to major: They kept bugs from the original. One example: frost mastery was The game itself is great.
